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How to Host a Create: Astral / Above and Beyond Server

Last updated 2026-07-07 · MineXHost

Create: Astral and Create: Above and Beyond (CAB) are the two flagship Create-focused expert packs — gorgeous mechanical-engineering progressions built around contraptions, trains and automation. Their performance story is unusual: the bottleneck is rarely RAM, it's the CPU cost of everything that moves. Here's how to host them so they stay smooth.

Why Create packs are CPU-bound, not RAM-bound

Every rotating shaft, belt, moving contraption and running train is simulated each tick. A few players each running big factories will load a single CPU core long before they run the server out of memory. So you tune for CPU headroom and sane builds, not just a big RAM number — and single-thread CPU speed matters more here than almost anywhere.

This is exactly the workload MineXHost's AMD EPYC 4565P is built for — the fastest average single-thread CPU of any major host, which is precisely what keeps a contraption-heavy Create server ticking at 20 TPS.

How much RAM does Create: Astral / Above and Beyond need?

PlayersRecommended server RAMNotes
1–46 GBBoth packs are mid-weight on memory.
5–88 GBComfortable for a building-focused group.
9–128–10 GBWatch contraption count more than RAM.
12+10 GB+CPU per-tick is your real ceiling, not memory.
RAM keeps a Create server stable; contraption complexity keeps it smooth. One player with a thousand-block flying machine can lag a server that has memory to spare — build design is the real lever.

Setup steps

  1. Pick a plan with 8 GB RAM as a sensible default for a group.
  2. Install 'Create: Astral' or 'Create: Above and Beyond' from the installer, or paste the CurseForge/Modrinth pack.
  3. MineXEngine detects the loader (Above and Beyond is Forge; Astral is Fabric) and the right Java version automatically.
  4. Set a modest view-distance and start the server.
  5. Agree on build etiquette with your crew — clutch idle contraptions and keep factory sizes reasonable to protect the tick budget.

Keeping contraptions from lagging the server

Common issues

MineXHost runs Create: Astral and Above and Beyond on MineXEngine — our launcher auto-detects the modpack, picks the right Minecraft loader and Java version, tunes the JVM for your RAM, and auto-recovers from the crashes that normally end a modded server's evening. Pick your RAM, paste the pack, and play.

See hosting plans

Frequently asked questions

How much RAM does a Create: Astral or Above and Beyond server need?

6 GB suits 1–4 players and 8 GB covers most groups of 5–8; larger groups want 10 GB+. Both are mid-weight on memory — the real limit is CPU per-tick from large moving contraptions, not RAM.

Why does my Create server lag even with plenty of RAM?

Create simulates every moving contraption, belt and train each tick, so a few huge or always-on builds load a single CPU core regardless of free memory. Clutch idle machines, split big factories, and use a profiler to find the worst offender.

What loader do Create: Astral and Above and Beyond use?

Above and Beyond runs on Forge, while Astral runs on Fabric. MineXHost's MineXEngine detects the loader and the correct Java version automatically when it installs the pack, so you don't set it by hand.

What's the difference between Create: Astral and Above and Beyond?

Both are expert Create progression packs. Above and Beyond is the original chapter-based 'get to space' pack; Astral is a newer, more open-ended adventure-flavoured take. They host almost identically in RAM/CPU profile — Above and Beyond is Forge, Astral is Fabric, and MineXEngine detects either automatically.