Minecraft Server Hardware
Server-grade hardware, used only for Minecraft
AMD EPYC 4565P
4,712 PassMark single-thread, on every server- Cores/Threads:16 Cores / 32 Threads
- Base Clock:4.3 GHz
- Boost Clock:Up to 5.7 GHz
- L3 Cache:64 MB
- Architecture:Zen 5 (2025)
- TDP:170W
Minecraft runs your whole world on a single CPU core, so one fast core matters more than lots of slow ones. Ours scores 4,712 on PassMark single-thread (PassMark, September 2026), and every MineXHost server runs that same chip. There is no CPU lottery and no slower node, so you get more players, more mods and more redstone before your server starts to lag. It is a server-grade AMD EPYC, built to run at full load 24/7 without slowing down at busy times, rather than the desktop Ryzen chips many budget hosts use.
DDR5 ECC RAM
Catches errors before they corrupt your world- Type:DDR5 ECC (Unbuffered)
- Speed:Up to 5600 MT/s
- Per Node:128+ GB
- Platform Max:192 GB (4 DIMMs)
- Channels:Dual-Channel
True server-grade side-band ECC. A dedicated extra chip plus the EPYC memory controller guard the whole memory path, correct errors, and report a failing stick before it can corrupt a chunk or a save. That is a real step beyond the basic on-die ECC every DDR5 stick has, which only fixes errors inside the chip and never even tells your server. See how the two compare below.
NVMe Gen4 Storage
Fast chunk loads, background autosaves- Interface:PCIe Gen4 x4
- Read Speed:7,000 MB/s
- Write Speed:5,500 MB/s
- IOPS:1,000,000+
New areas load the instant your players explore them, and saving your world never causes a lag spike. Our Gen4 NVMe drives read at around 7,000 MB/s, so fresh chunks load without a wait and autosaves run in the background instead of freezing everyone for a moment like slower disks do.
Redundant Network
Automatic failover- Download:1 Gbps (1000 Mbps)
- Upload:1 Gbps (1000 Mbps)
- Latency:Low across US East
- Connectivity:Redundant (dual-path)
- Failover:Automatic
Two independent internet connections with automatic failover. If one path drops, traffic switches to the other. A full gigabit up and down keeps gameplay smooth even with a full lobby of players and heavy modpacks loading in.
DDoS Protection
Attack traffic filtered before it reaches you- Provider:OVH
- Where:Network edge
- Mitigation:Automatic
- Cost:Included on every plan
A "DDoS attack" is when someone floods your server with junk traffic to force it offline. It happens to popular Minecraft servers all the time. Every plan sits behind OVH's DDoS protection, always on and fully automatic, filtering attacks at the network edge. There is nothing to set up. No DDoS protection stops everything: attack traffic that looks like normal player traffic can still get through.
Backup Infrastructure
A bad update is one restore away- On-Site:Dedicated NAS
- Off-Site:Encrypted cloud storage
- Frequency:Daily automatic
- Retention:7+ days
Your worlds are backed up automatically every day, in two places: a local drive for fast restores and off-site cloud storage in case something goes badly wrong. A bad update or a griefed build is one restore away from undone.
Not all “ECC” is equal
Nearly every DDR5 stick now says “ECC”, but there are two very different kinds, and only one protects a world that stays online for weeks.
Why we run AMD EPYC server chips, not desktop CPUs: true side-band ECC only exists on a server platform. It is the same fast Zen 5 silicon as a top desktop Ryzen. The difference isn’t raw speed. It’s real error-correcting memory plus hardware built to run at full load 24/7, which a desktop board can’t give you.
Frequently Asked Questions
Straight answers to the things buyers ask us most.
What CPU does MineXHost use?
MineXHost runs every server on the AMD EPYC 4565P, a 16-core Zen 5 server chip that scores 4,712 on PassMark single-thread (PassMark, September 2026). Every MineXHost server runs that same CPU, so there is no CPU lottery and no slower node, and single-thread speed is exactly what keeps a Minecraft world smooth as players, mods and redstone pile on.
Do I need ECC RAM for a Minecraft server?
You do not strictly need ECC RAM, but on a server that stays online for weeks it is what stops a random bit-flip from silently corrupting a chunk or a save. MineXHost runs true server-grade ECC that detects and corrects memory errors across the whole memory path, and flags a failing stick before it damages your world.
What is the difference between true server ECC and regular DDR5 memory?
Regular DDR5 only has on-die ECC, which fixes errors inside a single chip and never reports them, so your system cannot see a stick going bad. MineXHost uses true side-band ECC: a dedicated extra chip and server memory controller that check the entire memory path and flag a failing module before it corrupts data.
How fast is MineXHost's storage?
MineXHost stores every world on PCIe Gen4 NVMe SSDs that read at around 7,000 MB/s, so newly explored chunks load from disk quickly and autosaves run in the background instead of freezing your players. That is many times the throughput of the SATA SSDs still common in budget hosting, which removes the disk I/O lag those drives cause on busy servers.
Does MineXHost include DDoS protection?
Yes, every MineXHost plan sits behind OVH DDoS protection at the network edge, at no extra cost, always on and fully automatic. A DDoS attack floods your server with junk traffic to force it offline, and OVH filters that traffic at the network level before it reaches your server. No DDoS protection stops everything: attack traffic that looks like normal player traffic can still get through. There is nothing to configure.
Is MineXHost good for modpacks?
Yes, MineXHost is built for modpacks: every server runs MineXEngine, our own launcher that installs packs from CurseForge, Modrinth and FTB, picks the loader and Java version, tunes memory to match, and restarts the server automatically if it crashes. Not every pack boots. We test public packs and publish the pass rate for each MineXEngine version at minexhost.com/test-results.
