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How to Host All the Mods 10 (ATM10) With Friends — Full Setup Guide
All the Mods 10 (ATM10) is one of the biggest kitchen-sink NeoForge packs going — 400+ mods, deep tech and magic progression, and a hunger for RAM that surprises most first-time hosts. Here's exactly what it takes to run a smooth ATM10 server for you and your friends.
How much RAM does All the Mods 10 need?
ATM10 is heavy. The single biggest mistake people make is starving it of memory and then blaming lag on their internet. Plan for headroom — modded Minecraft allocates aggressively and a pack this size will use everything you give it once chunks, machines and mobs pile up.
| Players | Recommended server RAM | Notes |
|---|---|---|
| 1–3 | 8 GB | Fine for a relaxed playthrough close to spawn. |
| 4–6 | 10–12 GB | The sweet spot for most friend groups. |
| 7–10 | 14–16 GB | Needs a tuned JVM + pre-generated chunks. |
| 10+ | 16 GB+ | Doable, but expect to manage chunk loaders. |
Setup steps
- Pick a plan with at least 10 GB RAM for a typical group (see the RAM table).
- Choose 'All the Mods 10' from the modpack installer, or paste the CurseForge pack — MineXEngine downloads and unpacks it for you.
- Let the server detect the loader. ATM10 is NeoForge; the engine selects the matching NeoForge build and the correct Java (21) automatically.
- Set difficulty, view-distance (8–10 is plenty for modded), and your whitelist before you hand out the IP.
- Start the server, wait for first-run world-gen to finish, then join.
Common ATM10 problems (and how to dodge them)
- Out-of-memory crashes — almost always under-allocated RAM. Use the table above; don't run ATM10 on 4 GB.
- Long first start — ATM10 builds a lot of registries on boot. The first launch can take several minutes; that's normal, not a hang.
- Chunk-loading lag — keep view-distance modest and pre-generate spawn chunks. Limit always-on chunk loaders per player.
- Mismatched client/server versions — everyone must run the exact same ATM10 build. Update the server and clients together.
MineXHost runs All the Mods 10 on MineXEngine — our launcher auto-detects the modpack, picks the right Minecraft loader and Java version, tunes the JVM for your RAM, and auto-recovers from the crashes that normally end a modded server's evening. Pick your RAM, paste the pack, and play.
See hosting plansFrequently asked questions
How much RAM do I need for All the Mods 10?
8 GB works for 1–3 players, 10–12 GB is the sweet spot for 4–6 players, and 14–16 GB+ is recommended for 7+ players with chunk loaders running. ATM10 is memory-hungry — give it headroom.
What Minecraft loader and Java version does ATM10 use?
All the Mods 10 runs on NeoForge and requires Java 21. On MineXHost the MineXEngine launcher detects this automatically and selects the right build.
Why does my ATM10 server take so long to start the first time?
A pack this size builds hundreds of mod registries and generates spawn chunks on first boot. Several minutes is normal — it is not a crash.