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How to Host a Vault Hunters Server With Friends — Setup & RAM Guide

Last updated 2026-06-22 · MineXHost

Vault Hunters turns Minecraft into a roguelike-RPG grind built around instanced 'vaults', and it's at its best in co-op. It's a large Forge pack whose vault dimensions generate fresh terrain constantly, so memory and a well-pre-generated overworld both matter.

How much RAM does Vault Hunters need?

Each vault is a freshly-generated instance, so the server is doing real work every run. Give it room to breathe, especially when several players run vaults at the same time.

PlayersRecommended server RAMNotes
1–38 GBFine for solo or a small co-op crew.
4–610–12 GBBest balance for most groups.
7–1014–16 GBMultiple simultaneous vault runs add load.
10+16 GB+Stagger vault runs to keep ticks healthy.
The hidden cost in Vault Hunters is concurrent vault generation. Six players each entering a vault at once is far heavier than six players mining together — size your RAM for the busy moments.

Setup steps

  1. Pick a plan with 10–12 GB RAM for a typical co-op group.
  2. Install 'Vault Hunters 3rd Edition' from the installer or paste the pack.
  3. MineXEngine detects the Forge version and matching Java automatically.
  4. Pre-generate the overworld a few thousand blocks out so vault entry and travel don't stutter.
  5. Set your whitelist and start — Vault Hunters is best with a fixed crew.

Common Vault Hunters problems

MineXHost runs Vault Hunters on MineXEngine — our launcher auto-detects the modpack, picks the right Minecraft loader and Java version, tunes the JVM for your RAM, and auto-recovers from the crashes that normally end a modded server's evening. Pick your RAM, paste the pack, and play.

See hosting plans

Frequently asked questions

How much RAM does a Vault Hunters server need?

8 GB for 1–3 players, 10–12 GB for 4–6, and 14–16 GB+ for 7 or more. Concurrent vault runs are the heaviest moments — size for those.

Why does Vault Hunters lag when everyone enters a vault at once?

Each vault is a freshly generated instance, so simultaneous entries create a burst of world-gen and entity load. Stagger entries or add RAM.